Locked might look like just another soccer game inspired by Blue Lock but it packs a lot of features on top of the base sport gameplay. This is all thanks to a mechanic called Abilities or Weapons. 게임에는 24 가지가 넘는 무기가 있으며 각 무기는 다른 무기와 다르기 때문에 여기에 최고에서 최악의 등급으로 순위가 매겨지는 계층 목록이 있습니다.
Weapons in Locked are categorized by their rarity: Unique (1%), Legendary (5%), Exotic (10%), Rare (30%), Common (55%). Since the game doesn't allow you to stack Weapons, you have to stick with only one. For a deeper dive into the game, check out its Trello board and Discord server. Here are the best Weapons in Locked.
층 | 무기 |
---|---|
에스 | Ace Eater, Copy Cat, Emperor, King, Monster, Serpent, Watch Tower |
에이 | Formless, Nagi, Planetary, Sword Screw, Updraft |
비 | Direct Shot, Godspeed, Iron Head, Kunigami, Riptide, Snatch, Speedster, Voracious |
기음 | Accelerate, Acrobatic, Neurotic, Repel, Shadow, Web |
디 | Leader, Long Legs, Rough |
Ace Eater is the best Weapon you can get in Locked. With a roll chance of only 1% this unique weapon is great for all types of players, be it strikers or defenders. On top of that it has no cooldown, allowing you to basically spam it.
특성 | 희박 | 유형 | 재사용 대기 시간 | Pros / Cons |
---|---|---|---|---|
Ace Eater | 고유한 | 활동적인 | 없음 | + Allows you to steal the ball + Places a shield on it so it cannot be snatched from you - Need to keep dribbling to keep the effect |
Copy Cat | 이국적인 | 활동적인 | 180 seconds | + Mimic's any player's weapon - High cooldown time |
황제 | 고유한 | 활동적인 | 180 seconds | + Perfect for hitting a goal - High cooldown time |
왕 | 고유한 | Active and Passive | Main: 170 seconds King Shot: 180 seconds | + Helps avoid snatches - Can be a little unpredictable |
괴물 | 전설 | 활동적인 | 40 seconds | + Great weapon for strikers + Low cooldown time |
뱀 | 고유한 | Active and Passive | 120 초 | + Good for tackling a goal + Can also perform side tackles |
Watch Tower | 이국적인 | 활동적인 | 40 seconds | + Gives huge hitbox buff for all teammates - Only lasts for 40 seconds |
Ace Eater 외에, Monster 및 Copy Cat도 훌륭한 능력이지만 비교적 가파른 학습 곡선이 있기 때문에 그들에게 익숙해지는 데 약간의 시간이 걸릴 수 있습니다.
특성 | 희박 | 유형 | 재사용 대기 시간 | Pros / Cons |
---|---|---|---|---|
Formless | 고유한 | Active and Passive | 150 seconds | + Perfect for hitting the goal + Dragon Kick Passive - High cooldown time |
Nagi | 전설 | Situational | 40 seconds | + Traps the ball midair to prevent any snatches |
지구의 | 고유한 | Situational | 50 Seconds | + Great for passing |
Sword Screw | 전설 | Situational | 45 seconds | + Great for scoring a goal - Hard to learn |
Updraft | 전설 | 활동적인 | 80 seconds | + Allows to steal passes by catching the ball if its in the radius - Goalkeeper only |
If you like being the Goalkeeper then Sword Screw and Updraft are perfect for you. Since Sword Screw is more for skilled players, I'd suggest sticking to Updraft if you are new to the game. Apart from this, Nagi and Planetary are also great especially if you are a striker.
특성 | 희박 | 유형 | 재사용 대기 시간 | Pros / Cons |
---|---|---|---|---|
Direct Shot | 흔한 | Situational | 없음 | + Allows to snatch the ball from opponents quickly - High cooldown time |
Godspeed | 고유한 | 활동적인 | Taking the ball: 150 seconds Not taking the ball: 60 seconds | + Allows to quickly snatch the ball from opponents - High cooldown time |
아이언 헤드 | 흔한 | 수동적인 | 없음 | + Increases header powers |
Kunigami | 이국적인 | 활동적인 | 25 초 | + Perfect for making a goal - The ball needs to be passed in order for it to activate |
Riptide | 전설 | 활동적인 | 25 초 | + Perfect for passing |
인상 | 희귀한 | 수동적인 | 없음 | + Great if you like to dive - 50% chance of missing the catch |
고속 운전자 | 전설 | 활동적인 | 120 초 | + 30% speed boost for 20 seconds - Not great for tall characters |
Voracious | 이국적인 | 수동적인 | 없음 | + Allows you to get up faster after sliding and/or after breaking an ankle - Reduces stamina by 15% |
Despite being of common rarities, both Iron Head and Direct Shot are great weapons if you know your way around the game. Since they are easy to acquire, you won't have to spend a lot of money and time on getting them. Other than these, Kunigami is also a great ability but you'd have to get familiar with it since it is prone to breaking ankles.
특성 | 희박 | 유형 | 재사용 대기 시간 | Pros / Cons |
---|---|---|---|---|
Accelerate | 희귀한 | 활동적인 | 80 seconds | + Best dashing weapon - Short-lived - High cooldown time |
재주 넘기 같은 | 전설 | 활동적인 | 없음 | + Get up from blocks faster - More of an emote than a weapon |
신경증 환자 | 희귀한 | 수동적인 | 없음 | + Boosts speed + Lasts for 10 seconds - Can only be activated after an ankle is broken |
Repel | 희귀한 | 수동적인 | 없음 | + Great for blocking + One of the best Goalkeeper weapons |
그림자 | 이국적인 | 활동적인 | 95 seconds | + Boosts movement speed - Short-lived |
편물 | 희귀한 | 활동적인 | 70 seconds | + Stops opponents from running - High cooldown time |
If you are fairly new to the game then these are the Weapons you should aim for. Not only they're somewhat easy to get but they also have a gentler learning curve. 곡예와 그림자의 경우에는 희귀 성이 높지만 카테고리의 다른 무기와 비교할 때 크게 기여하지 않기 때문에 C 계층에 있습니다.
All of these weapons belong to the Common rarity and are only good when you are just starting out. I suggest rerolling them as soon as you get the chance.
Rerolling weapons in Locked can be a double-edged sword and that's why you should only do it when you have low-tier weapons. If you are low on money, it's better to stick with the weapon you already have than to spend all of it on rerolling.
But once you've stacked up enough money, you should reroll. 그것을 얻는 데는 약간 어려울 수 있으며 각 reroll은 3000 엔이지만 전설적인 또는 독특한 무기로 끝나면 모든 번거 로움이있을 수 있습니다.
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